Ticket
Paid event
Time
 -  (BST)
Location
London UK - 24 Shelton St, London WC2H 9UB, UK
COURSE OVERVIEW
This 2-day course introduces non-traditional, technology-driven methods of creating moving image content, focusing on workflows that do not rely on conventional cameras workflows.
We want you to rethink the way films are made. Over the course of two dynamic days, you will dive into non-traditional production techniques that move away from conventional camera workflows. Fiona Bavinton will lead you through a series of engaging units—from an introduction to alternative forms of making, through hands-on tutorials in game engine-based virtual storytelling, to leveraging generative AI for storyboarding and asset creation.
This course emphasises multi-channel making, iterative workflows, and story world thinking, offering you a chance to explore innovative paradigms that challenge traditional narratives. You’ll engage in interactive exercises, peer discussions, and practical projects that enable you to build a short moving image project using state-of-the-art tools like Unreal Engine, Adobe Creative Suite, and the latest AI platforms. By the end of the workshop, you will have not only expanded your technical skills but also developed a critical understanding of the creative and ethical challenges inherent in using emerging technologies for storytelling. Join us and redefine the future of moving image production.

By the end of this course, participants will:
1. Understand alternative methods of creating moving image content using creative technologies, multichannel making, iterative workflows, story world thinking, and asset-driven production.
2. Engage with development tools such as game engines and generative AI models.
3. Critically reflect on the ethical and creative challenges of using emerging technologies

COURSE TOPICS
1. Introduction to Alternative Forms of Making for Moving Image: What are the alternative forms of making for moving image?
2. Introduction to Game Engines for Virtual Storytelling: How are tools like Unreal Engine and Unity being used to create cinematic visuals?
3. Leveraging AI for Storytelling and Visualisation: Using Generative AI models for asset creation, storyboarding, and visualisation
4. From Collecting Assets to Creating Story Worlds: Understanding iterative, asset-driven workflows.

Organisers

Attendees — 1

 -  (BST)
Beyond the Camera: Alternative Approaches to Moving Image Production24 Shelton St, London WC2H 9UB, UK