- MA Design, Critical Practice, Goldsmith, University of London, UK
- Outcome : Culinary Experience Design
- Tools : Adobe Illustrator, Adobe InDesign, Cinema4D, Mould Making, Culinary, Digital Fabrication(Lazer Cut, 3D scanning/ printing), Metal Workshop, Wood Workshop
The ‘FEAST’ was my final project for the MA Design, Critical Practice at Goldsmiths. The brief was to design a multi-sensory dining experience. I reassessed the everyday ritual of dining by recreating the objects usually associated with this experience, such as food, cutlery and plates. After dining, each participants was given a kit of cultural probes that included; instructions, a disposable camera and an envelope to collect non-verbal languages, like pictures and materials, to explain what feelings they had from the “FEAST” experience.
The ‘FEAST’ is based around a set of extemporal experiments with materiality, creating a dialogue between unexpected object affordance, and the primal human. Since these experiments are based on the familiar and necessary ritual of eating, we canchallenge a priori information we bring to the table.
Eating can be disgusting, which contrasts with the contemporary approach to dining as more of a pleasant process. By applying an aesthetic of disgust, we engage with a primitive emotion, embracing its visceral nature and achieving a deeper interaction. ‘FEAST’ is a way to examine this ritual through critical objects in order to create a new emotional connection to what we eat, and how we eat it.
'Although disgust seems to represent pure aversion, disgusting object can also fascinate - and even attractive.'