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FEAST(Sensoreal)

- 2015
- MA Design, Critical Practice, Goldsmith, University of London, UK
- Duration : 4months
- Outcome : Culinary Experience Design
- Tools : Adobe Illustrator, Adobe InDesign, Cinema4D, Mould Making, Culinary, Digital Fabrication(Lazer Cut, 3D scanning/ printing), Metal Workshop, Wood Workshop


The ‘FEAST’ was my final project for the MA Design, Critical Practice at Goldsmiths. The brief was to design a multi-sensory dining experience. I reassessed the everyday ritual of dining by recreating the objects usually associated with this experience, such as food, cutlery and plates. After dining, each participants was given a kit of cultural probes that included; instructions, a disposable camera and an envelope to collect non-verbal languages, like pictures and materials, to explain what feelings they had from the “FEAST” experience.


The ‘FEAST’ is based around a set of extemporal experiments with materiality, creating a dialogue between unexpected object affordance, and the primal human. Since these experiments are based on the familiar and necessary ritual of eating, we canchallenge a priori information we bring to the table.


Eating can be disgusting, which contrasts with the contemporary approach to dining as more of a pleasant process. By applying an aesthetic of disgust, we engage with a primitive emotion, embracing its visceral nature and achieving a deeper interaction. ‘FEAST’ is a way to examine this ritual through critical objects in order to create a new emotional connection to what we eat, and how we eat it.


'Although disgust seems to represent pure aversion, disgusting object can also fascinate - and even attractive.'

(Korsmyer: 2011)

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