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Technology and instant gratification has made our concept of instant faster and in turn is reducing our need to be patience.

Garden combines augmented reality technology to create a miniature garden playset that lets the user plant, grow, care for, and harvest their chosen vegetables over real life gardening times. They can then collect their digitally grown produce from a participating store to then cook and create a meal, teaching them to work hard and be patient for a real end result.


samuel hinckley

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  • Graphic Designer

Project Tags

  • Garden
  • children
  • interaction design
  • game design
  • patience
  • Education
  • digital
  • application
  • fun
  • Augmented Reality Education Apps

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