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Houndr

Prototype for an iOS location-based game.
Final outcomes include working app prototype, printed design document, and brand design. Particular focus was put on User Experience and research for metagame rules and dynamics.
Tools used: Adobe Photoshop, Adobe Illustrator, Adobe InDesign, Invision, xCode.

Credits

Simon Di Fresco

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  • Graphic and Experience Designer
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Project Tags

  • UI
  • UX
  • Game Design
  • Mobile
  • iOS
  • Logo Design

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