I’ll often set an illustration aside and come back to it later, so it’s hard to tell how long a piece has taken from start to finish. My recent illustrations have been getting increasingly detailed. The early prints, of which there aren’t many editions left now, only consisted of around 50 or so layers max. My latest illustration, Zebra, is 126 layers and took around a week I’d say. Interestingly, I’ve deleted as many pieces as I’ve released. Because of the way I work, it’s very hard to step backwards and amend part of an illustration – it’s a kind of an ‘all or nothing’ way of working.
If I reach a stage where, at the end of an evening perhaps, I look at the piece and it’s heading in the wrong direction, I’ll just delete it. Gone. Start again and learn the lessons from the previous version. I don’t necessarily recommend this approach but it works for me. Another good tip for young digital artists is to be patient. There’s a temptation to rush the final stages of an illustration – that overwhelming thirst to see the final piece finished. Take as much time with the final elements of one piece as you would with those at the beginning.