The aim of this project was to create a realistic face. It was my first work on Zbrush so it took me 1 week sculpting and 1 more week lighting, texturing and post production.
I used 3Ds Max for low poly modeling, Cinema 4D ( lighting, texturing),
after that I decided to use Zbrush and polypaint to provide my model a good texture.
So if you have any question just ask me :)