In my final year of my undergraduate degree I wrote my research dissertation. I wanted my research to contribute to not only current, but also possible future trends in the arts, looking into new ways how one accesses, interacts and performs in the arts. With thoughts that theatre in the twenty-first century in particular is perhaps an aging art form in comparison to film and television for example. Not only do concerns over geographical accessibility to theatres arise but also socio-economic difficulties are present to. Furthermore, future generations are turning to online ways to access entertainment, I look at how the theatre can do this as well in order to not be left behind.
A key factor in what makes theatre 'theatre' is the here and now aspect, the liveness to a performance. Audience and performer in the same space at the same time. I question and examine whether this is a fair anaylisis of what it means to be 'live' in a digital age and how the addition of different types of technologies, such as Augmented Realities and 360 degree video, provide new accessible ways to view and interact with the theatre.
I use three case studies to draw upon in my analysis, each using slightly different interactive technoligies. I describe each performance text and write critically the effects, imparticularly the effects surrounding intimacy, this has on an audience member. Would the addition of technology decrease or aid a performance's entertainment or educational value?