Cadavre Exquis: an Anatomy of Utopia, a spatial version of the Surrealist game, playfully invited visitors to arrive at their own utopia through a series of decisive moves. The Polish team — designer Maria Jeglinska and art historian and critic Klara Czerniewska—were more fascinated by the imaginary journey that led to Thomas More's island than the destination itself. To this end, Jeglinska and Czerniewska devised a site-specific spatial game of Cadavre Exquis (or 'Exquisite Corpse'), in which visitors constructed their own ideas of utopia (or dystopia) by navigating various questions and making subsequent moves.