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The Last of Us

Branding and advertising for the most awarded video game of all time. Set in a world that has been ravaged by a highly contagious disease, the campaign revolved around the idea of the last printed communications around the time of the pandemic, some years before the start of the game.

Credits

Oliver Ruddick

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  • Senior designer/Art director
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Project Tags

  • playstation
  • gaming
  • Branding
  • campaign ideas

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