The Sound of Control

  • Ross Olivey
  • Lily Goodchild
  • Ed Roberts-Graver

Lily shares what she loves about the award-winning game, how it was made and what she thinks makes it so compelling.

We’re fascinated and inspired by the games we play as much as the films and TV we watch. So it makes sense that our assistant curator Lily Goodchild couldn’t stop thinking about the soundscape and audio design of the award-winning smash of 2019 Control.

In this short video article, Lily shares what she loves about the game, how it was made and what she thinks it makes it so compelling.

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