V&A · Videogames: Design/Play/Disrupt

This exhibition provides a unique insight into the design process behind a selection of groundbreaking contemporary videogames. Design work, including concept art and prototypes, feature alongside large-scale immersive installations and interactives. I drafted For the construction and laying out of the Fabrications

Team Credits

Simon Agyeman

  • Product Designer & 3D CAD Draftsperson
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  • V&A

    V&A

    • Art Galleries

Skills

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Simon Agyeman
Product Designer & 3D CAD Draftsperson