Alessandro Aru
Available

Alessandro Aru

Freelance Graphic Designer and 3D ArtistMilan, Italy
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Nuša Filipović
Alessandro Aru
Available

Alessandro Aru

Freelance Graphic Designer and 3D ArtistMilan, Italy
About me
Born in 1989, I’m a young Graphic designer, illustrator and 3D artist. On my back I have 28 years of movies, food, design, sketches, music, photography and games. My brain goes “to infinity and beyond” and my heart “will go on“. Drawing, for me, is the beginning of everything. As a kid I wanted to be the best but there was always some other freak who was better. Now that I’m “Very well-rounded and practically perfect” I know it can’t be about being the best, it has to be about the time and the skills and what you do with them. I live in two worlds. The first, the real world, amaze me every day. I try to look it from different perspectives and live it with irony and music. It’s populated with characters made of flash and bones who are my ultimate inspiration: they’ve made me eager to learn and they taught me an important lesson: “You are not arrived … Yet“! It’s a rewarding world but my second one is by far superior. Is the one I end in every time I have a pen or a mouse in my hand. It’s made up of stories populated with unique characters and objects.
Projects
  • Photo and Illustration Mash-up
    Photo and Illustration Mash-upI try to look at the real world from different perspectives and live it with irony. I do the same thing with my works. In this case, with these photos of me traveling across Finland or Italy or Scotland, I wanted to blend reality and fantasy with a touch of irony and create something unique.
  • Bigrock Master CG XIII - Texturing and Shading of Diagon Alley
    Bigrock Master CG XIII - Texturing and Shading of Diagon AlleyFor this assignment I’ve been asked to texture and shade an alley. I choose to recreate a wintery Diagon Alley from Harry Potter’s movies.
  • “The Making Of” of Cerva
    “The Making Of” of CervaAt the end of the Master in Computer Graphic we created a short film called Cerva and what’s a short film without its own “Making of”? My role in this assignment was basically to be the director. I create a solid and clear storyboard, planned all the shootings and animations. I designed and animated the first logo and the titles of the chapters.
  • Artbook – THE ART OF Cerva
    Artbook – THE ART OF CervaAt the end of the Master in Computer Graphic we created a short film called Cerva. At the same time we create its own Artbook. My role in this assignment was creating a clean and elegant layout for the book, the logo and gather all materials needed.
  • Covers for 12 Short Novels
    Covers for 12 Short NovelsCovers for 12 short novels I’ve been writing in the past couple of months.
  • Bigrock Master CG XIII - Texturing and Shading of Planet Express Car
    Bigrock Master CG XIII - Texturing and Shading of Planet Express CarFor this assignment I’ve been asked to texture and shade a car. I choose to recreate a car version of Futurama’s Planet Express spaceship.
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Work history
    R
    R
    Social Media Marketing ManagerRazorfish
     - Milan, ItalyFull Time
    Design and execution of the Social Strategy of some brands like Ferrero Rocher and Neutro Roberts channels on Facebook, Twitter, YouTube, Instagram, Pinterest and Google+
    B
    B
    Social Media Marketing ManagerBiografilm Festival
     - ItalyFull Time
    Official photographer and Social Media Marketing Manager during the events organized by Biografilm Festival in Bologna.
Skills
  • 3D Moddeling
  • Designed Logos
  • Abobe Indesign/photoshop/illustrator
  • Autodesk Maya
  • 3D Rendering
  • Adobe After Effects
  • Social Media Digital Strategies
  • Book Layout
  • Character Design
  • Motion Graphics
Education
    B
    B
    3D Animation, Compostion, Art Knowlegde Art ,storyboard, Modeling TexturingBigRock
     - Roncade, Italy
    Master in Computer Graphics
Awards
    Big Rock logo
    Big Rock logo
    BigOscar - Best NURBSBig Rock