Alon Uziel
Available

Alon Uziel

Head of UX and ResearchLondon, United Kingdom
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Alon Uziel
Available

Alon Uziel

Head of UX and ResearchLondon, United Kingdom
About me
Truly enjoys understanding the human mind, simplifying complex systems and create meaningful products. Love leading design and research teams, scale them up and collaborate with team members, developers, analysts, product managers, stakeholders and other smart people. A few things to highlight: - 10 years of experience in agency and in-house UX roles - 8 years of managing design and research teams - Played an integral role in more than 80 projects - Developed products in finance, health, music, social, cybersecurity and more - Designed detailed wireframes and built complex prototypes - Conducted and led an exhaustive amount of usability testing - Conducted and led small to large scale qualitative and quantitative studies - Stayed hands-on during each role - Worked with multidisciplinary teams remotely and locally - Platform agnostic with a history in iOS, Android, web, IoT and other systems
Work history
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    Head of Research (Previously Head of UX)Monese
    London, United KingdomFull Time
    Joined as the only UX designer and was integral in building the award-winning challenger bank. During the first years, designed features by conducting all of the user research: surveys, interviews, usability testing, data analysis, AB tests and various exploratory studies. As the company massively scaled, the role has evolved into directing research and strategy, aligning the user experience across all teams, building a highly functioning research team, conducting workshops and sharing data-based insights. Throughout, taking an active part in the hiring process, mentoring UX designers and researchers, while staying hands-on and highly involved with the development process.
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    Cheif UX Team LeadLoolyan
     - Tel Aviv-Yafo, IsraelFull Time
    Managed a large UX team that has worked on almost 50 products across a wide range of platforms and industries. Over the years, stayed hands-on with various stages of the cycle: Conceptualising, strategy planning, researching, designing wireframes and flows, prototyping, writing technical specifications and running usability testing.
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Skills
  • Research
  • UX Design
  • User Testing
  • Wireframes
  • Prototypes
  • Strategic Planning
  • Wireframing
  • Prototyping
  • Technical Specification
  • Concept Building
  • Management
Education
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    T
    Bachelor of Arts (BA) The College of Management Academic Studies
    Tel Aviv-Yafo, Israel
    Communication, Management and Media Studies