Andrew Chee

Andrew Chee

Brand Experience, Exhibition, and Interaction DesignNew York, United States
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Ivan Stoilovskikh
Andrew Chee

Andrew Chee

Brand Experience, Exhibition, and Interaction DesignNew York, United States
About me ↴ Designer and strategist by trade, programmer and musician by training, with a background in interaction design, user interface, prototyping, and user experience strategy for digital products; applied to environmental and exhibition design for arts and commerce alike. Currently focused on exhibition/installation concept, design and build; digital product design; and brand strategy; with over 20 years in internet development, building upon a background equally weighted in creative and technical, startup and blue chip, spatial and screen, material and immaterial. Formally trained in computer science and music performance, his work often uses computational design methods to generate and test artifacts, while also exploring the interconnected and evolving patterns of communication within networks —focusing on identity, co-creation, and feedback— and includes music composition/performance, sound/data driven art, to digital products and strategy. CLIENT LIST: Absolut Accenture AIGA/NY Alldayeveryday Amazon American Eagle American Express Ameriprise AOL Aston Martin Barbarian Group Barnes & Noble Beiersdorf AG Blast Radius BMW BMW Guggenheim Lab Boeing Chanel Cisco Systems Citigroup Cuban Council Debenhams East Village Radio Eastman Kodak eBay, Inc. Estée Lauder Companies Ex Vivo France Telecom Frog Design Galeries Lafayette Google Hickey Freeman Honda HP Huge Inc. IBM Intel J.P. Morgan KBS+P Lipman Lotte Louis Vuitton L'Oréal Paris Lowe's M·A·C Cosmetics Macy's Magic Leap March of Dimes MasterCard Merrill Lynch Microsoft NASA New York Cosmos NFL Nike Nintendo Nordstrom Olympus Open Space Alliance Parfümerie Douglas GmbH Pepsi Pernod Ricard R/GA Rokkan Saks Fifth Avenue Samsung Sephora Sirius Solomon R. Guggenheim Foundation Sony Sun Microsystems TBWA\Chiat\Day Tom Ford UNICEF Verizon Whitney Museum of American Art Specialties: Brand User Experience Exhibition Design Interaction Design Prototyping User Interface Design Mobile Application Design Information Architecture Digital Strategy Interactive Photography Sound Design
  • Google Material You / Brand Interface
    Google Material You / Brand InterfaceInterface design for the next generation of the Material Design system, launched on the flagship Pixel smartphone; visual and interaction design, in collaboration with Material Design, Seed Studio, and related product teams.
  • Whitney Museum of American Art / Mobile Guide
    Whitney Museum of American Art / Mobile GuideMultimedia guide designed for multiple permutations of visitor needs, including American Sign Language and kids, in a variety of tours, i.e. group, tandem, and self-directed; pre/during/post visit; multiple languages.
  • NEW INC / Hybrid Practice
    NEW INC / Hybrid PracticeNew projects and collaborations with the New Museum of Contemporary Art's incubator committed to projects for social impact, addressing issues of data privacy, climate, access, education, and labor.
  • INDEX—1
    INDEX—1Andrew Chee, Virgilio Santos, Marc Shillum⁠ INDEX—1 “FLAT”⁠ Edition of 250:⁠⁠ ⁠ Edited, Written, and Designed by Andrew Chee, Virgilio Santos, Marc Shillum⁠ ⁠ November 2020, English⁠ 210 x 297 mm, 512 pages, English 60 lb uncoated white, black & white, perfect bound⁠ Matte cover⁠ Print-on-demand, Agawam, MA, USA⁠ ISBN: 978-0-9969508-0-0 Design: Andrew Chee, Virgilio Santos, Marc Shillum⁠ ⁠ INDEX is a print publication series based on continual remix from an open-source, cont
  • BMW Guggenheim Lab / Participatory City
    BMW Guggenheim Lab / Participatory CityLarge video installation for the Solomon R. Guggenheim Foundation, with Yotam Mann, as Collective Assembly.
  • BMW Guggenheim Lab / 100 Urban Trends
    BMW Guggenheim Lab / 100 Urban TrendsSource:
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Work history
    Google logo
    Google logo
    Brand Interface Design, DevicesGoogle
    Mountain View, United StatesFull Time
    Visual and interaction design for next-generation devices, extending the Material Design system of adaptable guidelines, components, and tools, backed by open-source code used by 75% of the world, in collaboration with research, hardware, and engineering teams throughout the organization. Teams: Visual Design / Motion Material Design Seed Studio Ambient Computing Pixel Android Software / Platforms Hardware Locations: Mountain View New York Seoul London
    Creative Director, Experience DesignMagic Leap
    New York, United StatesFull Time
    Strategy and design of brand systems, interfaces to installations, digital to physical, for spatial computing, in collaboration with creative and strategy teams throughout the organization, and when noted, with the support of external partners.
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  • Creative Direction
  • Exhibition Design
  • Product Design
  • Interaction Design
  • Strategy
  • Brand Identity