Work history
Sound Designer
- Full Time
designing, recording, sampling, synthesising, mixing sound effects for various in-game uses such as UI, ambience, foley, character action, and game object interaction.
finding and helping voice talents to record game characters' voice overs in different languages and then post-edited the materials to fit specific acoustic qualities, such as pitching up and applying reverb.
Skills
- Sound Design
- Audio Composition
- Audio Mixing
- Abode Premiere
- Python
- Threejs
- Unity3d
- Davinci Resolve
- Bootstrap Framework
- Abobe Indesign/photoshop/illustrator