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As a Music Technologist I am an expert in producing music using technology. Using equipment such as samplers, sequencers, synthesisers, MIDI, drum machines and computers. I am an enthusiast for electronic sound and an expert in using the software and equipment. As a Sound Designer I am responsible for providing any required sounds to accompany a production. I have worked on projects in film, TV and video. As a Sound Designer I manage the entire sound post production process, as well as creating the sound concept for the production. Sound design involves both creating the sounds for major events such as a battle or a shipwreck, and creating the ambient sound that creates the atmosphere and feeling of a production. Sound effects are usually added during the editing process of the production to create a particular location or mood. As a Sound Designer I am responsible for creating these sound effects and making sure they are used effectively and correctly. There are three main kinds of sound effects that are required. As a Sound Designer I need to either design and record original new material or source it from elsewhere as well as managing any music required for the production. Designing original material is a highly creative process and a high level of technical expertise is required. I use a digital audio workstation (DAW), or a computer with dedicated software i.e. Logic Pro X and Abelton Live.
As an Audio Engineer I have with experience and training in the production and manipulation of sound through mechanical (analogue) or digital means. In the recording studio environment, as an audio engineer I record, edit, manipulate, mix, and master sound by technical means in order to realise a creative vision. Dealing with sound for a wide range of applications, including post production for video and film, live sound and multimedia. I am familiar with the design, installation, and/or operation of sound recording, including large and small format consoles. As a Sound Mixer, or Mixing Engineer I handle routing and equipment connections. As a Production Sound Mixer I have a good understanding of electronics and an knowledge of acoustics and all sound recording, playback and editing equipment. A Sound Mixer or Mixing Engineer's contribution is very important because a good mix can make a significant difference in terms of radio play and sales.
Responsible for the design and co-ordination of a website and company logo for the 'Creative Irish Alliance', a new cultural organisation. Researched EU funding strategies, identifying funding opportunities and aligning projects with EU strategies.
Using a range of equipment, which could include turntables, mixers, microphones, amplifiers and headphones. Using the latest technology, including lighting and image projection. Technically competent with the necessary equipment (vinyl or CD turntables, microphone, amplifier, sound mixer, speakers and lights, etc). Using laptops and other computer software i.e Traktor, Rekordbox and Abelton Live, to play and edit music live, so familiarity with music software programmes can help. Using digitally stored music, such as MP3s, as well as vinyl records or CDs.
Electronic Music Producer - Over ten years of experience producing multiple genres of electronic music from Dance to Experimental. - Honours degree in Digital Music.
Course representatives are the first link that the University has with learners’ views. As a course representative I was a part of a ‘pyramid structure' of representation. I took learners’ views up to the next level, and they feed up through the layers to reach the student officer at the highest point. This meant that every class has a direct link into the board of governors of the University.
Won full choral scholarship to the Cathedral Girl's Choir. Rehearsed twice weekly, singing Evensong every Wednesday and frequently joining forces with the Cathedral Choir for Eucharist service and concerts. Received expert training and voice tuition. Followed the Voice for Life training scheme of the Royal School of Church Music and achieved success in the RSCM’s bronze and silver awards examinations. Regularly performed concerts in the Cathedral and other Dublin venues as well as undertaking tours around the country and across Europe.
The modules on the course were been specifically written to allow you to develop entrepreneurial and transferable skills, and included: - Artist and Repertoire - Independent Label Management - Copyright Law - Leadership and Creativity - Research Methods in the Arts - Live Events Management - Dissertation - Developing your Career Module summaries Artist and Repertoire enhanced the understanding of managing an artist's commercial and artistic development, and how they engage with the respective collection societies administering publishing catalogues. Independent Label Management took a detailed look into how the audio recording industry works and focuses on copyright ownership, the industry's future direction, and how to manage your own independent record label. Copyright Law looked at copyright, and media law in the music industry including key issues such as tort, moral rights, and confidentiality. Leadership and Creativity looked at some of the psychological factors in performance, such as ability, motivation, stressors, burnout, performance anxiety, peak performance, confidence, zoning in, and preparing for auditions and competitions. Research Methods in the Arts gave essential skills and support, to prepares for a successful project or dissertation in the final stage of the MA course. Live Event Management enhanced understanding of the live arena, and its potential commercial and artistic market value to an artist you represent. Developing Your Career focused on management, administration, and business in the music industry. By completing this course successfully, I have developed enhanced skills and knowledge in the areas of music management and artist development, and have an advantage in developing your own career, or that of an artist or artists you represent. By completing this course, you will have gained enhanced skills and knowledge in the areas of music management and artist development. Successful graduates have gone on to enjoy a diverse range of roles at major and independent record labels as well as publishing and PR companies. As a graduate of MA Music Industry Management and Artist Development, I am suitable for the work in major and independent record Labels in the UK and internationally, publishing companies, PR companies, agency and promotion, professional music, tour management, teaching, radio station management, creating new businesses.
BA (Hons) Digital Music is an innovative and unique course that focuses on the production of contemporary dance music such as house, drum’n’bass, trance, techno, bassline, grime, hip-hop, electronica, and DJing. As a student, I learned to take my production skills to a high professional level so that I can release music through labels, or perform live for audiences at clubs and festivals. I also learned how to apply these production skills to the film and games industries, thereby widening my employment opportunities. Under the guidance of practising producers, composers, musicians and DJs I studied: Year One - Music Theory for Computer Musicians - Composition for Computer Musicians - Digital Music Production Audio - Digital Music Production Synthesis - Electronic Music in Context (Historical) - Digital Music Technology Year Two - Concept Album - Digital Music Applications - Electronic Music in Context (Contemporary) - Digital Music Live - Music for Film - Digital DJing Final Year - Collaborative Project - Music Industry Project - Employability and Entrepreneurship - Music Industry Portfolio Project - Digital Music Final Major Project This course offers students the chance to develop their digital music production skills and apply them in a range of relevant contexts. Whether they are hoping to build a career creating sound effects for games and animations, producing songs and mixes for live performance or working with directors to score films and TV programmes, this course offers students the broad range of skills required to succeed. While studying at Southampton Solent University I worked in a Mac-based studio and had access to a wide range of digital music production and DJing software including Logic Pro Studio, Ableton Live, Native Instruments Komplete 10 and Traktor. I used industry-standard hardware including Korg MIDI keyboards, Korg Electribes and Traktor S4, S2 and X1 controllers. I also had access to a dedicated mixing booth attached to the main teaching studio. I also had access to nine recording studios, four large rehearsal rooms, digital and analogue workstations, vocal booths and a 200-seat performance space. As a graduate I have acquired a wide-ranging skillset suited for a variety of roles in the digital music industry including producing dance music, studio-based third-party production, and creating music for online media, DJing and live performance, mastering engineers, sound editors, label management, music promotion, composers for film and media, and sound designers for games. I am also well placed for music-related roles in the film, TV and games industries, including production sound, post-production sound, sound editing, music editing, Foley artistry, sound design, ADR recording and editing, sound effects editing and film composition.