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Currently leading the studio's customer insights department, including: in-studio UX, customer support, and community management. Gathering and analyzing all types of actionable data from our players by managing their support, conducting user research, usability testing, feedback analysis and player validation techniques to continually improve the team’s understanding of our mobile video game users and how they play our games to improve our products and provide a better user experience to all players. Published games: Afterpulse – 3rd Person Shooter – Free to play – iOS Respawnables – 3rd Person Shooter – Free to play – iOS and Android Nutty Sam – Puzzles – Free to play – iOS