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When TODO started its business as an interaction design studio my responsibilities included shooting and editing videos, creating graphic layouts and coordinating suppliers. I was then promoted to project manager with a team of between four to ten, and all client facing responsibilities. My role was: CONTENT MANAGER In-depth research of the product, service or subject; from scientific to social, educational to ergonomic. Creative brainstorming. Planning the subject showcase, timelines and logistics. Lead prioritisation of requirements, negotiation and mediation between the creatives, copywriters and the client to achieve the sign off. Supervise implementation of project across all departments, acting as key liaison with the client. PRODUCT MANAGER Listen to clients understand their needs. Brainstorm with the creatives and find different solutions. Search and find the correct suppliers comparing quality, price and efficiency. Use the corporate identity to develop different content based on the client’s necessities. Supervise and control the development and quality of products. Build and maintain excellent relationships with external suppliers, from print to carpentry. TEAM MANAGER Set timetables monthly and weekly with the staff. Daily progress and complex issue control. Manage and minute regular meetings with the client, and share the feedback and report back to the team. Brief, coordinate and supervise internal teams of up to ten people; including creatives, copywriters, developers, graphics, designers and architects.
I recently graduated at General Assembly in Product Management, where I’ve strengthened skills as: Design Thinking, UX Design, Lean analytics strategies, Market Research strategies, Wireframing & Storyboarding, MVP, Key metrics validation, Agile Product Roadmap, Customer Journey Mapping.