elisa pelizza
Available

elisa pelizza

Fashion Design, 3D Fashion DesignItaly
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Connections
Pip Jamieson
Shimmy Ahmed
Nicholas Holme
elisa pelizza
Available

elisa pelizza

Fashion Design, 3D Fashion DesignItaly
About me
When I was young, I used to steal from my mother's wardrobe some old foulards r tiny pieces of fabricin order to create the look of my imagination and to be able to live my dream adventures. 15 years later nothing has changed, it just evolved in a constant exchange of impressions and knowledge. It pushes me to finally materialize my ideas on a physical garment.
Projects
  • Sasa Cartoon
    Sasa CartoonPortfolio's project
  • CV
    CV
  • MORPHE
    MORPHE
Work history
    Hugo Boss logo
    Hugo Boss logo
    Junior Style Coordinator AssistantHugo Boss
     - Coldrerio, SwitzerlandFull Time
    My everyday tasks were: - Development of tasks and base on complexity and seasonal creative briefing; - Coordination between all caontacts ( Sr. Designer, Creative Department, Pattern Makers, Trimming Coordinator, Technical Developer, 3D Department, Brand, Operations); - Contact with producers; - Price bargaining and Costing set-up; - Plm system set-up; - SPECIAL TASK: 3D Development of the Collection.
    Hugo Boss logo
    Hugo Boss logo
    Intern Technical Product Development BOSS Casual and HugoHugo Boss
     - Coldrerio, SwitzerlandFull Time
    BOSS Casual and Hugo collection development 100% virtually usind 3D Fashion Program CLO 3D.
Skills
  • Creative Arts
  • Adobe Indesign/illustrator/photoshop
  • Adobe Premiere/photoshop/indesign
  • 2D Drawing
  • Colour Fabric
  • Fabric
  • Aesthetic Vision
  • Editorial Fashion
  • Art Fashion
  • 3D Design
Education
    IED Italy logo
    IED Italy logo
    Fashion DesignIED Italy
     - Turin, Italy
    This course built up my knowledge in fabric technology and teached me how to organize the complexity of a collection by analyizing both creative and technical stages: starting from a deep research of trends, moving forward to the development / development of the garment phase and ending with the communication of the final product, for example by projecting the styling for a fashion magazine.