Eoghan O'Keeffe [əʊən əʊˈkiːf] code ∩ creative ∩ art @ epok.tech
I make art and creative work through tech… adapt and learn across disciplines; evoke natural dynamics, forms, interaction; explore creative applications of emerging tech.
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I'm interested in creative, conceptual challenges… experiment with tech, physics, maths, art; develop real-time interactive graphics, web, apps, games, AI, XR; explore new spaces, create striking experiences and utility.
- Real-time interactive graphics, art, games: WebGL, GLSL
- Artificial Intelligence, Machine Learning: vision, graphics, data; Tensorflow, PyTorch
- Virtual Reality, Augmented Reality, eXtended Reality: WebXR
- Web and app development: mostly Front-End, JavaScript, TypeScript, React; some Back-End, ops, native, Node, Python
- Natural dynamics, forms, interaction: emergent physics, gesture, audio, feature-tracking, Computer-Vision
- Research and development: tech, physics, maths, prototyping, algorithms, architecture
- Creating across contexts: online digital, app products, events, installations, exhibits
- Developer, director, consultant: leading and collaborating with creatives, designers, developers, clients; explore challenges, approaches, solutions; from concept to prototypes to production
- BSc 1:1 Entertainment Systems: interactive and game software development focus
I'm also into... exploration, travel, nomadism, challenges, other perspectives; art, drawing, exhibitions, discourse, learning, debate, reading; music, gigs, festivals, film, comedy, theatre; scuba, snowboard, parkour, football.
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[Portfolio](https://epok.tech/) ~ [CV](https://www.notion.so/CV-2feccf5f5ad84936a6205df6dbd347d5) ~ [Instagram](https://www.instagram.com/epok.tech/) ~ [YouTube](https://www.youtube.com/@epok-tech) ~ [Facebook](https://www.facebook.com/epok.tech) ~ [Twitter](https://twitter.com/epok_tech) ~ [GitHub](https://github.com/keeffeoghan) ~ [GitLab](https://gitlab.com/keeffeoghan) ~ [OpenSea](https://opensea.io/epok-tech) ~ [Olta](https://www.olta.art/profile.html?wallet=0x03c0ec09395d5ea4a1d508b890d45f175d7101a1)
[LinkedIn](https://www.linkedin.com/in/epok-tech/) ~ [The Dots](https://the-dots.com/users/eoghan-o-keeffe-411162) ~ [Working / Not Working](https://workingnotworking.com/epok-tech) ~ [YunoJuno](https://uk.yunojuno.com/p/epok-tech) ~ [WellPaid](https://wellpaid.io/contractor/eoghan-o'keeffe-33b065b) ~ [RemoteOK](https://remoteok.com/@epok_tech) ~ [Hired](https://hired.com/x/3158170491cd086d1bb626c32343d440) ~ [email](mailto:epok.tech@gmail.com)
Work history
e
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Freelance code ∩ creative ∩ artepok.tech
London, United KingdomFreelance
Work focussed on art and creative projects via tech, across many disciplines and roles - senior to lead to director, coder to consultant, concept to R&D to prototype to production - self-driven enterprises, freelance client and agency work.
- Developing real-time graphics, web, apps, games, AI, XR.
- Experimenting, researching, and developing across tech, physics, maths, prototyping, algorithms, architecture, art.
- From early concept to research to prototypes to full production builds.
- In mostly lead or solo hands-on roles - contractor, consultant; self-driven enterprises - working with creatives, designers, developers, and clients.
- Exploring distinctive techniques and styles - particularly using technologies and simulation techniques to evoke natural dynamics, forms, and interaction; via emergent physics, gesture, sound, feature-tracking, Computer-Vision.
- Applying emerging technologies to creative concepts and challenges.
- Creating across contexts including online digital, app products, events, installations, exhibits.
B
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Creative Technology DirectorB-Reel
- London, United KingdomFull Time
Creating and delivering “unexpected” work for for B-Reel’s clients, injecting innovation into the agency’s projects, and being a champion of creative tech throughout the organisation.
- Seek out projects that are the most fertile for creative tech innovation, and inspire the entire agency to embrace and experiment with the latest technologies.
- Leads technical strategy, development, execution and innovation across projects. Collaborate with tech teams to adopt new technologies and practices, create prototypes, and work on R&D.
- Work closely with internal cross-disciplinary teams, consult on the technological implications and feasibility of projects, and also lead tech-heavy projects.
- Continually push the envelope and boundaries on how creative ideas and technology can work hand-in-hand.
- Partner with MCD/CDs and Executive Producers to concept and build ground-breaking digital work.
- Act as core project team member on designated projects helping develop new, technically innovative creative concepts.
- Lead some projects.
- Help Executive Producers and Producers to plan productions from a technical and resourcing POV, including feasibility studies and R&D research on production approaches.
- Bring relevant tech and skills into focus for other disciplines such as Art directors, Designers, Motion and Strategy.
- Strong expertise in problem solving and technical innovation.
- Strong client facing skills.
- Combine team insights with technology platforms.
- Taking part in hiring, mentoring, supervising and guiding creative and tech team members to fulfil their full potential.
- Responsible to maintain and develop the technical capabilities within an office.
- Participate in external events as ambassador for B-Reel.
[ http://b-reel.com ]
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Skills
- Coding
- Computer Graphics
- Mathematics
- Interactive Media
- Art
- Digital Arts
- Digital Interactive
- Game Development
- Web Development
- Audio Visual
Education
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Bsc Entertainment SystemsWaterford Institute Of Technology
- Waterford, Ireland
B.Sc. first-class honours (1:1):
- Lumens (final year project)
- Development with the PSP SDK (insight into lower-level programming environments)
- OSX and iOS development
- AI, and procedural behaviour
- Physics and graphics engines
- 3D modelling and motion-capture
- Game design
- Maths and physics
Subjects included:
- Algorithms
- Physics
- Mathematics
- Data Structures
- Apple Macintosh Programming
- Enterprise Applications Development
- Databases
- Internetworking
- Distributed Systems- 3D Animation
- Web Applications Development
- Games Console Development
- Artificial Intelligence
- Game Engine Development
- Projects (very practice-focussed)