I am an experience and environments designer, driven by a passion for the way users interact with a 3D environment. Working on designs from small scales objects to large interior spaces, I enjoy exploring ways of creating emotional connections through design. I work collaboratively with clients and designers and am always keen to take on a challenge in order to achieve the desired vision. I also push my designs, through a keen interest in new technology and materiality, constantly looking for new ways to incorporate these into new designs.Locked Pro Plan feature
During my time as a freelancer I have worked on a number of live interior projects, including Sushilicious, a sushi restaurant in Box Park Shoreditch. This was a particularly exciting project for me as I was able to create a design that worked within the constraints of a shipping container including light and space, to create an inviting and engaging space for the customer. This project also gave me a real insight to designing for a client and working within a budget, developing on the skills I previously gained through the design of Cloak, a retail space in the heart of Brighton. It was also during this time that I was invited to exhibit my furniture designs at Shanghai Design 2015 (having exhibited at Clerkenwell Design the previous year). It was really exciting to not only be able to exhibit my work but also discover the Chinese design market, and get first hand experience doing business in that culture. These shows were also a fantastic opportunity for me to really develop my skills as a furniture designer, especially in terms of learning about the manufacturing of products and curating exhibition spaces. It also gave me a chance to use my photography and design skills through creating promotional materials using the Adobe Creative Suite.
Creating 3D Visuals for a dynamic animated experiential event which would be projection mapped onto a life size stage, for a High Profile Client.
I worked at Christopher Jenner for 5 months, during which time I was the lead designer for furniture design, working closely with the team to develop designs, for a variety of clients, including Marli for their retail interiors and bespoke furniture design pieces. Whilst my role was primarily creative, I was also very involved in the production process, working with clients and manufacturers to ensure our design was correctly translated into the final product.
I have worked with Set Live most recently on “Engage 17”, Google’s Annual European Conference, designing furniture and visuals for client presentations.
I have worked on a variety of projects with Made, including the Buzzfeed Live Election Coverage set, designing the furniture and backdrop sculptures, ready for manufacturing. I have also helped create an exhibition stand for Soundcloud for BBC Amplify ‘17 as well as a two metre Connect 4 game for Google Campus.
I worked at Zone Creations for 5 months as part of a small design team (alongside a large manufacturing team). I worked on a variety of projects including marketing products for retail, bespoke furniture and interiors. My role included working with clients and taking their briefs from concepts to presentation ready renders, through to production, working alongside the in house production team. My job required an in depth knowledge of production techniques and materials to enable me to create innovative designs, while ensuring they were able to be manufactured on time and within the budget. The variety of projects, and very technical elements of some of the briefs, really help me develop my skills as a designer, especially in terms of solving challenging technical briefs. I worked mainly in Solidworks and was able enhance my skills creating technical drawings and using plug-ins to create my designs.
During my time at Ordinary Ltd I worked as part of a small team on furniture, interior and architectural projects. My role included making bespoke furniture for clients, taking the project from concepts right through to in house production as well as designing a series of residential and commercial buildings, which I developed into presentation ready renders. The variety of projects really helped me develop as a designer, especially in terms of my rendering skills (building on the skills I learnt from my 7 week placement at Mike Miller Associates).
Whilst at university I was able to explore design from a Fine Art perspective, focusing not just on the functionality of an object or space but also the multi-sensory way people experience them. This has become a continued passion of mine, as I still am fascinated by the way that people react and interact with textures, shapes and light.