Work history
Resident Artist
Miami, United StatesInternship
I create moving GIFS and stylized content such as press kits, motion graphics, and stylized video for The Syndical Network in order to make their instagram more creative and different.
Animator
- Bristol, United KingdomInternship
I worked on Rumpus' game 'The Adventures of Bertram Fiddle'. I bug tested for them, and I also animated blinks and facial expressions on Animate CC. Also worked on a storyboard for a small project they assigned me about myself.
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Skills
- 2D Animation
- Animation Dragonframe
- Animation Production
- Adobe Editing
- Illustration Storyboarding
- Experimental Sound
- Experimental Film
- Camera and Lighting
- Compositing/color Correction
- Aftereffects Animation
Education
2:2 BA (Hons) in Animation and Visual Effects
Bristol, United Kingdom
I began my BFA in kinetic imaging in the US at VCUarts, which focused on my editing skills with premiere. I did everything from colour correcting, to glitching and data-bending.
I focused on a lot of my abstract editing which allowed me to become proficient in premiere. I also worked with sound manipulation and recording at this time which allowed me to learn sound design/soundscapes. My animation courses here I focused on traditional hand drawn animation, as well as stop-motion animation.
From there I matriculated my degree to UWE. I studied stop-motion as my major strand which allowed me to obtain crucial cinematography skills, and allowed me to work extensively with a camera, lighting, and real life objects. I also learnt technical skills to build stop-motion puppets and animate them.
* While I spent two years in England studying at UWE, my first year there was through Erasmus exchange with VCU and I transferred as an international student to matriculate my BA at UWE