Jazmin Mya Morris

Jazmin Mya Morris

Creative Computing Artist & EducatorLondon, United Kingdom
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Pip Jamieson
Sophie Howe
Nicole Krystal Crentsil
Jazmin Mya Morris

Jazmin Mya Morris

Creative Computing Artist & EducatorLondon, United Kingdom
About me
Jazmin Morris is a Creative Computing Artist and Educator based in London. Her personal practise and research explore representation and inclusivity within technology. She uses virtual reality and open-source game development tools to create experiences that highlight issues surrounding gender, race and power; focusing on the complexities within simulating culture and identity. Jazmin participates in RPG's and Cosplay, extending her Caribbean identity through characters and narratives. Jazmin is the Lead Digital Tutor on the Graphic Communication Design course at Central Saint Martins as well as an Associate Lecturer on the BSc in Creative Computing at UAL’s Creative Computing Institute, she works in their Outreach Department running a club that encourages young people to engage in Creative Computing. Jazmin has collaborated with various collectives and institutions across Europe including; Royal Academy of Art, The Hague (KABK), Hyphen Labs, A Vibe Called Tech, Tate Modern, NEoN Digital Arts Festival, Institute of Coding, Stemettes and Hervisions.
  • Institute of Coding/Sisterhood - Do Good With Digital: Create-a-thon
    Institute of Coding/Sisterhood - Do Good With Digital: Create-a-thonI was a digital mentor (industry expert) for the Do Good With Digital: Create-a-thon supported by the Institute of Coding and Sisterhood. An exciting opportunity for all girls aged 16-18 who want to take on the challenge to make this world a better place for wxmen and girls, and create digital solutions alongside some of the industry’s leading experts. The event allowed participants to explore the possibilities of a career in the digital sector and to work with experts from the industry who are
  • Tech Week at Royal Academy of Arts, The Hague (KABK) Netherlands
    Tech Week at Royal Academy of Arts, The Hague (KABK) NetherlandsTech week runs once a year at KABK. Students from the university sign up to one of eight workshops delivered by creative technologists, collectives and start-ups. In January 2020, I delivered a workshop for 25 students. Workshop outline: Jazmin works between the intersection of conceptual arts and technology. Participants will uncover innovative ways to explore cultural and political theory through gaming as a medium. The workshop will guide the participants through different ways of creatively
  • Redesigning Representation, Neon Digital Arts Festival
    Redesigning Representation, Neon Digital Arts FestivalNEoN will host a series of workshops addressing the work that must be done by us, together with Dundee’s many creative institutions, to champion, support and nourish the work of artists of colour. The series will be led and delivered by PoC artists, makers and activists who work in the digital sector to discuss their practice, share their experience of the industry and lead a dialogue about the vital challenges it must overcome. Redesigning Representation: A workshop introducing participants to
  • Higher Resolution: Tate Exchange Hyphen-Labs
    Higher Resolution: Tate Exchange Hyphen-LabsI co-produced this event as part of the international collective Hyphen-Labs, questioning our relationships with digital platforms, the power behind technology, and how art can be used as a tool of intervention. Collaborating with Tate Exchange Associates and global guest contributors, including Romy Gad el Rab and Caroline Sinders, examine what we share with machines and the algorithms that define our privacy, behavior and digital rights, inspired by the question ‘how did we get here?’ Focusin
  • Virtual Learning for Interior Spatial Design
    Virtual Learning for Interior Spatial DesignStudents on the ISD course at Chelsea, University of the Arts London had the opportunity to explore virtual reality technology over four three-hour- workshops. Lead by ISD staff and VR technicians including myself, the students experienced VR technology and its potential uses for their personal practice.
  • Community Open Day in Camberwell Playground (UAL)
    Community Open Day in Camberwell Playground (UAL)The UAL building, Camberwell Playground hosts community family open days monthly. I lead the digital space, running drop-in sessions in VR, 3D Printing, 3D Scanning, and robotics.
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Projects credited in
  • Tech Yard 2021 Showcase
    Tech Yard 2021 ShowcaseThis showcase will celebrate the works of art young people have created during Tech Yard’s creative computing sessions and reveal their plans for the next Cohort. They will also be signposting Tech Yard attendees to future opportunities led by guest speakers from Stemettes, Decolonised Networking and a guest Creative Technology Expert.
    DIGITAL MAKER COLLECTIVECLIENT: UAL CAMBERWELL CHELSEA WINBLENDON / TATE MODERN TYPOGRAPHY / GRAPHIC DESIGN / BRANDING Tate Exchange Associates include charities to universities, healthcare trusts to community radio stations working within and beyond the arts, working closely with one another and with Tate to respond to the theme of ‘exchange’. The Digital Maker Collective is one of three University of the Arts London Founding Associates invited to be part of the Tate Exchange 2016/17 programme. The Digital Maker Co
    TATE: ROUTES IN ALTERNATIVE CAREERS FAIRTo celebrate International Women’s Day, see a series of inspirational talks from women working in the creative industries put together by guest curator Nicole Crentsil and introduced by Frances Morris, Tate Modern Director
  • Game Art
  • Virtual Reality
  • 3D Printing
  • 3D Scanning
  • 3D Animation
  • Social Engagement
  • Immersive Experience
  • Social Communications
  • Collaboration
  • Teaching