Kane Davis

Kane Davis

Graphic DesignerUnited Kingdom
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Pip Jamieson
Brendan McKnight
Denise Chippindale
Kane Davis

Kane Davis

Graphic DesignerUnited Kingdom
About me
A hard worker with a lot of passion with everything I am involved in. Will always stand up for what I feel is right, strive for the best I can produce and take pride in an extremely high level of attention to detail.
  • Frontier Foundry
    Frontier FoundryCreate an identity for the 3rd party publishing arm of Frontier Developments called Frontier Foundry. The identity was to be used across a plethora of assets including print and digital. Brief was to explore options based on initial concepts from internal art director based on the Frontier logo as well as unique solutions.
 First step was to research the word and the meaning of Foundry. Foundry - noun, A workshop or factory for casting metal. Metals are cast into shapes by melting them into
  • Struggling
    StrugglingCreate the branding and marketing visual style for a new video game under the Frontier Foundry publishing label. As Struggling was a very different and unique game for Frontier, the branding and visual style needed to be unique, and something that fits with the product. It should be fun, chaotic and visually sticking, like the game it is representing. Inspiration was drawn from old 90’s cartoons, Nickelodeon and other more experimental and sometimes quite graphic shows like Rick & Morty. Orig
  • Planet Zoo
    Planet ZooCreate an identity that is both unique, but that also sits within the ‘Planet’ franchise. The identity needs to feel like it belongs to the ‘Planet’ franchise and sit next to Planet Coaster whilst also being unique enough for Planet Zoo to stand out on its own. The brand should maintain the strong and bold mono logo style whilst also evoking the fun, bright and colourful visual language that has already been established by Planet Coaster. Explore options of tail length, size, shape and species
  • Jurassic World Evolution
    Jurassic World EvolutionLaunch campaign for Jurassic World Evolution on PS4/Xbox One and PC with Universal Studios. Create a cohesive and extensive visual pallet for use across many materials including printed materials such as printed banners, box art, web banners, in-store advertising and social campaign assets. All artwork was a collaboration between Frontier and Universal Studios, the main keyart imagery was created in house with Paradise and Chaos imagery being introduced after launch. Our role in creative servi
  • Honest
    HonestCreate a unique identity for a new video game PR and marketing agency. Brief was to create something very simple and invoke the values of the brand, Honesty. No fussiness or complicated processes, just very simple PR solutions for gaming companies. Initial brief was around the themes 'Americana,' 'reliability,' 'dependability,' 'strength' with influences from other brands such as Red Wings, Wolverine and Barnes and Wallace. A strong and confident logo was needed, supported by an interesting c
  • Planet Coaster
    Planet CoasterCreate a suite of assets for various different briefs and platforms. Draw inspiration from previously created assets and maintain the fun, bright and colourful visual language that has already been established. Create an infographic for Planet Coasters 2nd anniversary using various facts from the community. Introduce game captured assets to accompany type. Social graphics to have custom made elements for each brief making them unique and interesting whilst also maintaining the same visual sty
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Projects credited in
  • Top 10: career advice tips for 2022
    Top 10: career advice tips for 2022Job hunting? Thinking of pivoting your career? Struggling with motivation? Wanting to grow your network? We’ve got you! We’ve put together our top 10 career-related questions for 2022 to help you navigate through the year ahead, no matter if you’re just starting out, or already have experience in the industry. Click through to see insights, advice and top tips from industry mentors and our brilliant Dots community. Got some thoughts of your own? Please add your own wisdom if you have anything
Work history
    nDreams logo
    nDreams logo
    Senior Graphic DesignernDreams
    Farnborough, United KingdomFull Time
    Employed as Senior Graphic Designer working across cooperate materials as well as game specific assets, branding and marketing materials for first and 3rd party titles including Little Cities, Sushi Ben, Fracked and Phantom: Covert ops.
    Hutch logo
    Hutch logo
    UI DesignerHutch
     - London, United KingdomFull Time
    Employed as UI designer on Top Drives team.
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  • Graphic Design
  • Graphic Communication
  • Adobe Creative Suite
  • Typography
  • Layout Design
  • Branding
  • Apparel
  • Art Direction
  • Game Art
  • Computer Games
    Foundation Degree Graphic DesignThurrock and Basildon College
     - Basildon, United Kingdom
    Foundation Degree - Distinction Experiments in mono print, sculpting, life drawing, graphic design, communication, printing, collage and screen printing.
    Bachelor of Arts (BA) Graphic Design & IllustrationUniversity of Hertfordshire
     - United Kingdom
    BA Degree - 2:1
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    Best Windows on Regent StreetThe crown estate
    Awarded for the Kirsty Mitchell window display during the Diamond Jubilee. Concept was to house the work of ex KM employee Kirsty Mitchell in the Regent Street store.