Louis Goodwin
Available

Louis Goodwin

Sound DesignerLondon, United Kingdom
+ Info

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Connections
Emily Holland
Pip Jamieson
Felix Morgan
Louis Goodwin
Available

Louis Goodwin

Sound DesignerLondon, United Kingdom
Projects
  • grainFlocks | Gesture-Controlled Flocking Granular Synthesis
    grainFlocks | Gesture-Controlled Flocking Granular SynthesisCombining AI gesture control with PoseNet, flocking simulation, and granular synthesis to create grainFlocks! Sounds are split in to discrete grains, each grain stream represented by a single flocking agent - the grain's X/Y position, size and flock density effect pan, grain size and grain density, respectively. Sonic textures are the emergent phenomena simulation’s flocking behaviour. Built with Tensorflow, electron.js, and Max MSP. Enjoy! :)
Work history
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    Sound EditorThe Hundred Hands
    Plymouth, United KingdomFreelance
    Sound Design, Editing, and Composition for a start-up Film Production Company. With a focus on Documentary Film Making and Events. Find our Portfolio Here: https://www.thehundredhands.co.uk/
Skills
  • Sound Design
  • Sound Art
  • Sound Editing
  • Audio Engineering
  • Music Production
  • Abelton Live
  • Audio Mixing
Education
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    Master of ArtsUnviersity of West london
    London, United Kingdom
    Advanced Music Technology - Focusing on: - Neural Networks, Audio Neural Style Transfer, AI Gesture Control - 3D audio Systems, Ambisonics, Dolby Atmos - Audio Application Development, Max MSP, Electron.js
Awards
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    The Phil & Yoko Leader Award for Innovation in Music TechnologiesLondon College of Music
    For the development of an AI Gesture Controlled, Flocking-Simulator Based, Granular Synthesiser.