Projects
- grainFlocks | Gesture-Controlled Flocking Granular SynthesisCombining AI gesture control with PoseNet, flocking simulation, and granular synthesis to create grainFlocks! Sounds are split in to discrete grains, each grain stream represented by a single flocking agent - the grain's X/Y position, size and flock density effect pan, grain size and grain density, respectively. Sonic textures are the emergent phenomena simulation’s flocking behaviour. Built with Tensorflow, electron.js, and Max MSP. Enjoy! :)
Work history
T
T
Sound EditorThe Hundred Hands
Plymouth, United KingdomFreelance
Sound Design, Editing, and Composition for a start-up Film Production Company. With a focus on Documentary Film Making and Events. Find our Portfolio Here: https://www.thehundredhands.co.uk/
Skills
- Sound Design
- Sound Art
- Sound Editing
- Audio Engineering
- Music Production
- Abelton Live
- Audio Mixing
Education
U
U
Master of ArtsUnviersity of West london
London, United Kingdom
Advanced Music Technology - Focusing on:
- Neural Networks, Audio Neural Style Transfer, AI Gesture Control
- 3D audio Systems, Ambisonics, Dolby Atmos
- Audio Application Development, Max MSP, Electron.js
Awards
L
L
The Phil & Yoko Leader Award for Innovation in Music TechnologiesLondon College of Music
For the development of an AI Gesture Controlled, Flocking-Simulator Based, Granular Synthesiser.