Maximilian Behrens

Maximilian Behrens

Industrial- & InteractiondesignerGermany
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Maximilian Behrens

Maximilian Behrens

Industrial- & InteractiondesignerGermany
Projects
  • Quazoo
    QuazooQuazoo, an e-learning game for children, was developed within the scope of my Master thesis (October 2015, KHB Weißensee) in cooperation with Claudia Pineda de Castro. It consists of a digital, tablet-optimized interface and haptic, colorful game cubes. The game offers children between the ages of 6-9 a playful entry point to the German language as well as a first introduction into the world of programming. This is done over the course of three chapters, whereby the complexity of the game increa
  • Topo-Tex
    Topo-TexTopo-Tex is a tactile as well as visually changeable surface that was designed in cooperation with Jonas Schneider and BMW. The underlying motivation in creating Topo-Tex was the observation that surfaces in our environment are often rigid and static in their reaction to kinetic, acoustic or visual influences. In order to overcome this, Topo-Tex aims to emphasize the potential of tactile and communicative intersections. By combining fabric spacers and transparent nylon threads to create certain knitting patterns, it became possible for us to cause elevations and contractions of the material without the need of an actuator foundation. Thanks to this approach, the material is able to stay flat, flexible and translucent. The dynamic surface modulation is instead steered through a lateral stepper motor.
  • Schaltungstisch
    SchaltungstischThis project was carried out within the scope of my Bachelor thesis (2014, KHB Weißensee) in cooperation with Claudia Pineda de Castro. The circuit table is an interactive exhibit designed for a microelectronics exhibition shown at the Deutsches Museum in Munich, Germany. Its purpose is to explain in more detail the basics of electronic components, including their dedicated functions and use cases, to visitors of all age groups. By linking individual modules together based on a predetermined blueprint, users create an electric circuit that once successfully completed lights up to become a learning experience stimulating all senses. This playful interaction is supported by the circuit table’s graphical interface that recognizes and locates the circuit modules through “object recognition”. Thus, circuit table is also able to feedback mistakes or give clues should users need assistance. With the funding of the Deutsches Museum Munich, we were able to acquire a multitaction display and realise our draft. I implemented the software as a prototype with processing.
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Work history
    Industrial Design Freelancer
    Intern
     - 
Skills
  • Typography
  • CAD
  • Interaction Design
  • Prototyping
  • Industrial Design
  • Teamwork
  • Arduino
  • Processing
  • Illustrator Photoshop Indesign
  • Concept Develoment
  • Wireframe
  • Workflow
Education
    Productdesign
     - 
    MA
    Productdesign
     - 
    BA