nicole alman

3D animator and visualiser

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  • LevelMid Level
  • LocationUnited Kingdom
  • AvailabilityLocked Pro Plan feature
  • ProfessionsGraphic Designer - Visualiser - Illustrator

Projects

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About me

I'm a freelance designer specialising in 3D - this includes 3D modelling, motion graphics, rigging, animation and rendering. I am also a graphic designer specialising in design for print (brochures, packaging, POS), Web design (layout design, html and css coding, joomla and wordpress construction), and branding. I am available for work in the Milton Keynes area as well as Central London.

Skills

  • Design
  • Cinema 4D
  • Illustrator
  • Indesign
  • Photoshop
  • Zbrush
  • Motion Graphics
  • Motion 3D Design
  • Animation VFX
  • Motion Graphics
  • After Efects

Work history

2010

Playground Designer

Kompan Ltd

Feb 2007 - Jun 2010
  • Full Time
  • At Kompan, I designed plans for playgrounds, accompanying 3D visuals for sales presentations and marketing materials when needed. Designing playgrounds requires skills in Autocad to create accurate plans that contractors can work from. I needed to take into account how the space will be used and accessed by the public. I also generated quotes from these drawings to send over to the clients. Plans would then be translated into 3D for public consultation and presentations to fully communicate how the space would work. Because of my graphic design background, I would also get asked to create marketing materials for print. These would include brochures, catalogues and folders.

Education

2006

Graphic Design

Staffordshire University

Sep 2002 - Sep 2006

Awards

2015

Lighting and Rendering in Cinema 4D

CG Workshop

  • CG Workshops course - this course went through the new features of the Cinema 4d reflectivity shader and how to use it with the physical shader to create realistic surfaces. http://www.cgsociety.org/training

2012

Modern Game Art - Weapons

CG Workshop

  • CG Workshop course - in this course I created a game art asset and went the through the complete pipeline from concepting and sculpting to final visualisation in Marmoset