Sam Aldridge

3D Designer & Animator

Level
Mid Level
Location
Berlin, Germany
Availability
Locked Pro Plan feature
Professions
-

Projects

  • 3D Designer & Animator
    Graphic Designer
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
  • 3D Designer & Animator
    Graphic Designer
  • 3D Designer & Animator
    Creative Consultant and Producer
  • 3D Designer & Animator
  • 3D Designer & Animator
    Creative Consultant and Producer
  • 3D Designer & Animator
  • 3D Designer & Animator

Projects credited in

About me

I am first and fore mostly a media artist, who studied at London College of Communication. My time at university gave me determination for a career in which I hold a true passion for. The tutors challenged me to work in areas of design that had previously been unknown to me and to push my skill set to the professional standards of todays media industry. I have an understanding of user experience, affordance and interactivity from the Video Game Design course. After acquiring a foundation in 3D and video game analysis and keen to progress my artistic skills further, I moved onto Design for Interaction and Moving Image BA degree. Enjoying challenging myself, I explored new types of media, made possible by the technical support from my university. During the course, I refined my graphic design skills and developed a greater technical understanding of design softwares. Towards the final year of the course my focus in video post-production expanded to animation and interactive 3D work. I would define myself as not only being motivated, but also sociable and approachable. My time as a videographer and 3D designer for Hellicar & Lewis, an interactive design agency, taught me many valuable lessons: in time management, self-confidence and openness to critique - skills I’ve found necessary for teamwork and communication. Freelancing these past few years and working remotely from a number of different countries have given me the freedom to experiment with my own work. I dedicated this time to working on passion projects and creating experimental films, inspired by the places I visited and the people I met. Having relocated to Berlin I look forward to the next step in my career, where I hope to work alongside other creative professionals as part of a team, to share knowledge and experience and to develop further as a 3D designer and video artist.

Locked Pro Plan feature

Skills

  • Zbrush
  • Adobe CC Premiere pro
  • Adobe After Effects
  • Adobe Photoshop
  • Adobe Illustrator
  • Houdini
  • 3D Modelling
  • 3D Rendering
  • 3D Animation
  • Maya

Companies I’ve worked with

  • P

    Penguin Books

    • H

      Hellicar & Lewis

      Work history

      2016

      3D Designer

      Hellicar & Lewis

      Aug 2014 - Jan 2016
      • London, United Kingdom
      • Full Time
      • My role within the company was as diverse as my skill set. During my time at Hellicar & Lewis the full range of my abilities were tested. I would develop 3D concept images for pitch documents, design, light and render 3D elements for still image projects, film and edit footage for interactive instillations and the Vimeo page, discuss creative project developments as part of a team and develop motion graphics for the company's identity.

      Education

      2015

      BA Interaction and Moving Image

      UAL (University Of The Arts London)

      Oct 2013 - Sep 2015
      • London, United Kingdom

      2012

      Video Game Design Foundation Degree

      UAL (University Of The Arts London)

      Oct 2010 - Sep 2012
      • London, United Kingdom

      2009

      Art and Design Foundation Diploma

      Loughborough University Design School

      Oct 2008 - Sep 2009
      • Loughborough, United Kingdom