Hi,
I’m Valerio Viperino, a 28 years old developer currently based in London. My background is in 3D graphics and computational art.
I see code as a way of expressing thoughts, feelings, and ideas.
That’s why I try to get myself comfortable with different frameworks and technologies: in the end they’re just tools - and the more you know the easier is to pick the right one for the job. I’m not an expert in anything - I believe it’s impossible to be nowadays.
I’m quite confident in Python and I’ve got extensive experience with drawing frameworks such as Openframeworks, Processing and libraries like ThreeJS.
Work history
Pipeline TDFramestore
London, United KingdomFull Time
I work as a Pipeline Technical Director for IA, the division of Framestore that covers a wide range of disciplines, from high end advertising to cutting edge immersive projects and long-form TV programmes.
I'm writing tools and libraries to simplify the color workflow of our tv shows (using OpenColorIO), maintaining the existing pipeline tools (mostly revolving around the Nuke & Houdini) and providing daily technical support to artists/coordinators/producers
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Software Developere / Pipeline TDFrame by Frame
- Rome, ItalyFull Time
My role was to better integrate ftrack's logic into the core pipeline of the studio, developing custom software solutions for a more streamlined publishing and review workflow of the vfx assets.
I also developed tools to speed up and automate the job of the artists and provide support with the technical issues that occur within Maya or Nuke packages.
TV Shows: 1994 (Sky), My Brilliant Friend 2 (HBO)
(Python, PySide2, Nuke API, Deadline API, Maya API).
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Skills
- 3D Computer Animation
- Stop Motion
- Visual Arts
- Compositing
- Animation
- Javascript
- After Effects
- Photoshop
- Processing
- Creative Coding
- Openframeworks
- Texturing and UV Mapping
- Arduino Programming
- Raspberry PI
- Programming Python
Education
Computational ArtsGoldsmiths, University of London
- London, United Kingdom
Computation consists of all the changes brought about by digital technology. Art is an open set of ways of acting inventively in culture. Mixing the two together in a systematic way gives us computational art. This is a very open field, and one that is set to expand enormously in the coming years. It is where the most exciting developments in technology and in culture can already be found. This degree will place you in the middle of this fast-evolving context.
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Open and Big Data VisualizationRUFA - Rome University of Fine Arts
- Rome, Italy
A short course hosted at RUFA with Alessio Dragoni (data scientist/software engineer) and Enrico Parisio (graphic designer) to explore the world of communication design, it's new frontiers and how to make insightful Data Visualizations knowing all the tools of the job.