3D Sculpt and Paint Tests WIP—0.01

  • Paul Vaughan

Self initiated project. Learning how to create 3D characters and objects for painting and animation. Aim: Challenge myself to become competent and confident using 3D applications. Discover which 3D packages and processes are best for efficiency, effectiveness and cost. Identify the best approach and practices for the journey to create quality digital stills and/or animated 3D art. Explore Blender, C4D and Nomad Sculpt in conjunction with Procreate and other software programs. Task: Sketch character ideas to be translated into 3D. Create 3D versions of these for painting. Prepare outcomes for static digital art. Take certain pieces further and apply animation to 3D assets/characters.