COP25

  • Justine Arif

This was an interactive game style of political theatre created by a small ensemble at university, exploring and questioning the morals and politics of plastic pollution in our society. We created a set out of the waste caused by students at university, and then created ecobricks with the set after the performance to reuse the set and avoid it laying in landfills. The narrative was controlled by the audience who were split into 5 countries which created small groups. Within these groups they were given a fact file on their country, these information packs helped guide the audiences choices. The aim of our performance was to create a dialogue between countries that enable audiences to leave the performance thinking about the consequences big countries and companies have on plastic pollution.

Below shows the script and the use of interactive technology:
Below shows an example of ecobricks: