I'm happy to share a special prop I've modeled and textured for a team project my friends and I are currently working on: these futuristic headphones have been designed by my friend Davide Piedimorsi who's an incredible concept artist! I tried to match his concept as much as I could, taking some freedoms to make it riggable. I can't wait to show you our short! The first three images are some 3d renders, while the last one is the concept illustration: the prop has been modeled in Maya and Zbrush, textured in Substance Painter, rendered in IRay and composited in Photoshop.