Elden Ring's Low-Texture Potato Mode Looks Like A Claymation Mess

Another video shows Elden Ring gameplay stripped of its excellent textures, demonstrating the game's potato mode, which resembles an epic fantasy claymation film.

Another video shows Elden Ring gameplay stripped of its excellent textures, demonstrating the game's potato mode, which resembles an epic fantasy claymation film. Although the game has just been out for somewhat more than seven days, Elden Ring has already broken several sales records and has become one of Twitch's most seen games. The game rewards players for exploration without offering an excess of information, creating an outstanding degree of accomplishment not found in many computer games made today. Screen Rant gave Elden Ring an ideal score, yet the game hasn't been without performance issues.

Elden Ring is a vast open-world game from the creators of Dark Souls released on both past and current-generation consoles. The PC version has been known for frame-rate stutters and specific performance issues that have also been found in the game's console versions. FromSoftware is right now attempting to work on the game's performance across the board with patches. Some players have tracked down the best way to play Elden Ring with 60fps is by playing the PS4 version of the game through PS5's backwards compatibility mode. In any case, a couple of players have tracked down an unconventional way to make the gameplay run even smoother.

Another video released on the GameSpot Trailers Youtube channel demonstrates what Elden Ring's Potato Mode would resemble, stripping away many of the open-world game's textures and impressive lighting features. The video below shows a large piece of Elden Ring's starting area, a smaller than expected boss prison, and even the game's finger maiden, all with the lowest graphics quality one could imagine. Assuming that players can sort out some way to replicate such settings, they will actually want to play Elden Ring on their PCs at a smooth 60fps, yet at the cost of their maiden's hair and almost all of the title's lauded graphical effects.

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Players can not replicate Elden Ring's potato mode without messing with some of the game's code and eliminating many of the game's textures. Certain mods will make the task considerably more achievable in the future however lowering the quality of FromSoftware games is the same old thing. An extremely talented programmer as of late recreated a playable PlayStation 1 demake of FromSoftware's Bloodborne and another reimagined one of Elden Ring's stunning trailers as a PlayStation 1 title. The two projects and Elden Ring's potato mode demonstrate that FromSoftware's reality design can impress regardless of the polygon count.

Some players like to track down issues with fluffy textures and small dips in framerate while playing fresher games. Before the days of ray tracing and outrageous refresh rates, gamers tracked down ways to have fun with computer games worlds that had a low polygon count similar to the visuals seen in Elden Ring's potato mode. Stunning vistas and shiny textures are consistently impressing players as registering power increases. Nonetheless, it's great to see that Elden Ring's gameplay and world design still look amusing to investigate, regardless of whether in such a decreased state.