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Hexagram : Type Design & VR Type Specimen

I constructed a modern geometric typeface based on six angular strokes. Using this typeface and thinking about the increasing prevalence of immersive type in VR and AR, I wanted to create a type specimen that a prospective user could walk around and interact with. Type in this space is architecture and as designers working in increasingy immersive media a user can see in real time how shadows, different materials and perspectives alter the character of the type in a 3D space.

Project Tags

  • VR
  • typography
  • design
  • Unity
  • Virtual environment
  • type specimen
  • Coding
  • c#
  • Virtual Reality
  • type design

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