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    Hexagram : Type Design & VR Type Specimen

    I constructed a modern geometric typeface based on six angular strokes. Using this typeface and thinking about the increasing prevalence of immersive type in VR and AR, I wanted to create a type specimen that a prospective user could walk around and interact with. Type in this space is architecture and as designers working in increasingy immersive media a user can see in real time how shadows, different materials and perspectives alter the character of the type in a 3D space.

    Credits

    Daragh Anderson

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    • Graphic Designer
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    Project Tags

    • VR
    • typography
    • design
    • Unity
    • Virtual environment
    • type specimen
    • Coding
    • c#
    • Virtual Reality
    • type design

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