Graphic Design, Motion Design, Art Direction The ongoing SGF series is my little playground for exploring graphic and motion design ideas with limited element choices and focusing on texture, shapes, and a moody and slightly mysterious vintage vibe. No images were used – instead, I played with various fractal noises to create interesting animated textures. Highly inspired by abstract graphic design and art from the last century and minimalistic sci-fi movie posters, I aim to celebrate animation and composition combined with granular and atmospheric sound design.