Campaign.
The Sparking Imagination campaign began with a coordinated effort to build the brand image and develop meaningful relationships with the specific audiences we targeted, including the directors of music groups, school administrations (school principals, board members, etc) and the parents of students. Among the students, however, we only sought to provide additional, multi-generational motivation to get community members involved and make these once-in-a-lifetime trips a reality.
The next step was to develop and supply CORMACK with a fresh identity, creative collateral, and a natural online and offline presence, extending the brand’s reach into the fabric of each tour’s experiences. Using virtual reality was a category disruptor and a breakthrough idea at the time, and it was paramount in reinforcing the fun, wonder, and imagination that these experiences could present. The VR experiences were strategically placed at some of the largest music educational conventions, including the TMEA (which represents over 17,000 current and future music educator members) where all the CORMACK account targets would assemble in a single place.
Through the use of VR, we developed a platform to immerse users in experiences that transported them to world-class performance venues, world wonders, and cultural and historical centers. Students virtually played along with the New York Philharmonic at Carnegie Hall; they traveled to England to march for the Queen; they rode bicycles down trails in Chile.