I used a music video module in my second year of university to force myself to learn Blender. The first project was messy and simple but it helped me try out what I thought was the “right” workflow. For that project, I made the visuals as short clips, added sound design to them individually, then cut up the videos into an abstract piece. I had a hard time working like this as it required me to completely finish a lot of rendering before I could start working on the sound design in an efficient way. (Not to mention I hadn’t discovered Eevee rendering yet so 250 frame renders took upwards of 6 hours.) I’ve since made a trailer for a sample pack, which taught me even more about getting these works finished efficiently. Instead of working linearly like the first project, I could almost describe the creation of this project to be cyclical. Now that I have blender under control, I can create renders faster than ever. I’ve also gotten more proficient with ableton so the whole process is considerably less painful. I found myself making new renders and working on the track whenever I felt the right inspiration. I also began to create new visuals as I needed them during the editing process.