In this video we will see Dino VFX created my me. Check the below steps to know about the creation of this clip. 1. Exported model from zbrush in OBJ format. 2. Imported the model in 3ds Max - applied uv modifier - applied texture - tweaked the texture. 3. Rigged the model using CAT tool in 3ds Max. 4. Applied Skin modifier - Animated Walk Cycle. 5. Setup standard light in 3ds max. 6. Rendered shadow pass and object pass using scaleline renderer. 7. Composited in After Effects. 8. Post processing done in Filmora.