An experiential installation for Ericsson at MWC (Mobile World Congress) held in Barcelona and in their design studio in Kista. The installation combined a 180° projected hemisphere display, surround sound audio, mid-air haptics, gesture control and custom 3D models with a live 360° camera to create an engaging physical experience. The user controls the camera view around the model with their hand movement and interacts with the scene, feeling the relevant sensation on their hand with the live camera feed displayed on the projected hemisphere in front of the plinth, giving them a first-person, street level perspective of XR use-cases mapped onto the scenes. The installation was built in Unity with a custom built plugin.