An accessible web-based Augmented Reality Coinstar Kiosk exhibits to retailers how a Coinstar kiosk visually fits into their space. The project required a deep look into delivering assets which worked across a web-based AR platform. Size limitations were applied to the model and textures. Crunching the data in the asset took away from the quality. To work around the issue maps contains lighting and shadow information were baked into the final asset. This allowed to retain some of the quality lossed via compression. Continued research was needed in the process of moving into a web-based AR setting. 4 file formats were tried and tested across different phones, lighting conditions and applications. QA testing proved the biggest part of the process.