Elite Dangerous

  • Kane Davis
  • Luke McCarthy

Support the monetisation and community teams with various assets for the Frontier store and social channels. Create a cohesive and extensive visual pallet for use across many materials including printed materials such as printed banners, box art, web banners, in-store advertising and social campaign assets. Create the branding for a new in-game currency called ARX. Emblem needed for in-game use as well as marketing and store assets. Visual style and branding needs to be in-keeping with everything already existing within the Elite world. Create an infographic celebrating community and game goals over the last 5 years. Brand a new livestream series called ‘Stargazing Tours’. Hosts explore sent in locations from the community and share them with a wider audience. Design a visual style to advertise Elite Dangerous voice packs. Use in-game UI design as inspiration for waveforms and layout. The Frontier store has unique promotions tied to community events, holidays and release schedules. Create branding for each of these when needed or brief capture of in-game imagery to support concept for each individual instance. Create unique printed materials for the events team such as flyers with a unique in-game paint job code for players to redeem. Capture an image to show off the paint job on the ship it is tied to, shoot the image to include a location that reflects the brand colours of the event organiser.