Kenzo FW19 Worldwide In-store Visuals

  • Hayden Martin

Working closely with the talented team at Tomorrow Bureau, I created some undulating generative landscapes that were driven by the print graphics seen on Kenzo's Fashion Week 2019 collection We used 3D scanned textures and assets to populate the dynamic scenery which really dialled in the photorealism to a otherwise completely surreal environment Using Cinema4D's fields, I created falloffs based on the terrain's angles and elevation to create scattering maps for different objects ranging from tall blades of grass to driftwood. The scene was rendered in Octane, with the 3D scanned displacement being procedurally blended and baked via vertex maps