I‘m an aspiring 3D generalist who is hardworking and creative. I have always had a passion in games and
film and have always sought to join up in the industry and help create visually stunning projects. I have
excellent communication and organisational skills that allow me ensure all work is done in a efficient
and timely manner
Work history
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3D Modelling TraineeTechnicolor Creative Studios
- London, United KingdomFull Time
Modelling:
- Created a digi-double of a camera using 3d photogrammetry data and reference images
- Generated a person from photogrammetry data and reference images
- Modelled and UV'd a fantasy axe from concept art using the LOD C - A pipeline
- Modelled a cliff face from photographic reference also using the LOD C - A pipeline to be textured
- Modelled an Alocasia Macrorrhiza plant by combining multiple references to create a model ready to be textured
General:
- Used Autodesk Shotgrid to upload my work to the supervisor for the approval process
- Attended dailies to show my work to the team, and receive feedback from project leads
- Created a showreel from the assets I modelled using Nuke and Adobe Premier Pro
Education
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BA in Animation, Interactive Technology, Video Graphics and Special EffectsThe University of Hertfordshire
- Hatfield, United Kingdom