About me
Hello! I'm a New Zealander living in London. I have previously worked on pre-production for a couple seasosn of the Marvel TV Series and now I create asset for Mobile App development. I'm new to the industry, having only been apart of it for 2 years but I am a motivated and hard worker.
Projects
- My Neighbour Totoro Fan PieceThis is still one of my favorite films! So it has always been a project that I have wanted to do. I originally started this project with just the character. I rigged him to see how I could best build a squash and stretch rig with Maya. Then I picked the project back up so I could play with Fur in Modo. I also wanted to give the little critter a bonsai tree diorama. The grass and trees leaves were also generated with Fur. The trees trunk was sculpt and textured in ZBrush.
- Whitney "Witness Me" WilsonI wanted to learn how to sculpt a female character in ZBrush. Around the time I was making this model I was playing a lot of Borderlands and Mad Max had just come out. So I took a few design cues from them. Most of the model was made in ZBrush and was bought into Modo for final shader refinement and rendering.
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Work history
Freelance 3D Artist
Currently I specialize in 3D Asset creation and building 3D model that are to be used in mobile App development and WebGL showcases.
Junior 3D Artist
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As part of a team we were task with the job to create the clients products to a photo realistic level.
Programs used;
- Modo
- ZBrush
- 3D Studio Max
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Skills
- Modelling
- TV
- Game Art
- Computer Games
- Character Developer
- Environment
- Mobile Games
- Modo
- Illustrator
- Maya
- Photoshop
- 3D Modeling
- High Poly Modeling
- Rigging Qualification
- Low Poly Workflows
Education
Mentor-ship Program Rigging for Animation
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The Program was more of a mentor-ship. A chance to learn a specialized area of the 3D Pipeline with the guidance of an experience industry professional. I chose to learn rigging fundamentals for animation. A base knowledge of theories and workflows that I could build on to create my own rigs.
Bachelor of Design, Major Visual Communicatoin Design, Minor Digital Media with a Focus on 3D Animat
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The design degree offered at Massey was a great insight into the type of creative thinking required to meet the brief of each assignment. It was also a great school to teach the principle of illustration and a very fundamental level of 3D workflows.