Andy Martin
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Andy Martin

Sound Designer, Field Recordist, Sound ArtistSeattle, United States
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Andy Martin
Available

Andy Martin

Sound Designer, Field Recordist, Sound ArtistSeattle, United States
About me
Award-winning Freelance Sound Designer and Field Recordist from Seattle, WA Select Interactive Credits: •Ghost of Tsushima - Additional Audio •Star Was: Tales from the Galaxy's Edge - Sound Designer •Avengers: Damage Control – Sound Designer •Vader Immortal: A VR Series episodes I & III – Sound Designer •Vader Immortal: A VR Series episode II – Technical Audio •Wreck It Ralph: Ralph Breaks VR – Sound Designer •Pillars of Eternity II – Sound Designer: Ambiences •State of Decay 2 – Field Recordist •Moss – Special Thanks to Northwest Soundscapes for field recordings •Oculus First Contact – Sound Designer •inFAMOUS First Light – Senior Sound Designer & Audio Monkey •inFAMOUS Second Son – Senior Sound Designer & Audio Monkey •inFAMOUS: Festival of Blood – Lead Sound Designer & Audio Monkey •inFAMOUS 2 – Lead Sound Designer & Audio Monkey •inFAMOUS – Lead Sound Designer & Audio Monkey •Hellgate: London – Sound Mixer/ additional Sound Designer •Medal of Honor: Airborne – additional Sound Designer & Cinematic mixer •Medal of Honor: Vanguard – additional cinematic mixing •Grim Fandango – Cinematic Sound Designer, additional interactive Sound Designer
Work history
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    Owner, Sound Designer, Field RecordistNorthwest Soundscapes, LLC
    Seattle, United StatesFull Time
    Starting as The Northwest Soundscapes Project on Kickstarter, Northwest Soundscapes LLC is my personal passion project documenting wilderness and natural soundscapes of the Pacific Northwest to be released soon as a massive sound recording library. Through Northwest Soundscapes I also contract for-hire field recording and sound design. Some of the interesting projects I've been involved with recently: Vader Immortal: A Star Wars VR Series - Episode 3, ILMxLAB & Skywalker Sound (2019) Sound Designer Avengers: Damage Control, ILMxLAB & Skywalker Sound (2019) Sound Designer Vader Immortal: A Star Wars VR Series - Episode 2, ILMxLAB & Skywalker Sound (2019) Technical Audio Vader Immortal: A Star Wars VR Series - Episode 1, ILMxLAB & Skywalker Sound (2019) Sound Designer Ralph Breaks VR, The VOID & Skywalker Sound (2018) Sound Designer Pillars of Eternity II: Deadfire, Obsidian Entertainment (2018)Sound Designer: Ambiences State of Decay 2, Undead Labs (2018) Field Recordist (ambiences) Moss, Polyarc (2018) Special Thanks to Northwest Soundscapes for field recordings
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    Sound Designer (contract)Oculus VR
     - Seattle, United StatesFull Time
    Sound Design for Interactive VR Experiences with the Oculus Rex dev team: Oculus Home (2017) First Contact (2016)
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Skills
  • Field Recording
  • Sound Design
  • Sound Recording
  • Sound Effects
  • Sound Editing
  • Audio Engineering
  • Sound Art
  • Soundscapes
  • 3D Audio
  • Virtual Reality
Education
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    none, was purely for part-time interestGeorgia State Univeristy
     - Atlanta, United States
    Classical Studies, Philosophy, Linguistics I'd always wanted to study ancient Greek and Latin, so when I had a lull in work I took up the extra time by going back to school to scratch that bugging itch.
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    None, chose to pursue courses of interest rather than requiredBerklee College of Music
     - Boston, United States
    Music Production and Engineering and Music Synth dual major, I spent too many credits studying the courses that were most interesting to me that I ran out of credits for some required music composition classes. Fortunately, those required classes have never been needed for my career, but those extra courses have been vital over the intervening years. I count that as a decision well-made.
Awards
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    Outstanding Achievement in Sound Editing – Special Venue - Vader Immortal: A Star Wars VR Series “Episode 1”Motion Picture Sound Editors Guild
    Awarded Outstanding Achievement in Sound Editing – Special Venue - Vader Immortal: A Star Wars VR Series “Episode 1” - at the 67th Motion Picture Sound Editors Golden Reel Awards Shared with: Supervising Sound Editors: Kevin Bolen, Paul Stoughton Sound Designer: Andy Martin Supervising ADR Editors: Gary Rydstrom, Steve Slanec Dialogue Editors: Anthony DeFrancesco, Christopher Barnett, MPSE Benjamin A. Burtt, MPSE Foley Artists: Shelley Roden, MPSE Jana Vance https://www.mpse.org/67th-golden-reel-award-winners
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    Outstanding Achievement in Sound Editing – Special Venue - Avengers: Damage Control - (nominated)Motion Picture Sound Editors Guild
    Shared nomination for Avengers: Damage Control, with: Supervising Sound Editors: Bill Rudolph, Kevin Bolen Sound Designers: Michael Brinkman, Jon Do, Andy Martin Dialogue Editor: James Spencer Sound Effects Editors: Richard Gould, Steve Orlando https://www.mpse.org/67th-golden-reel-other-nominees
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