Blixa Aguerreberry
Available

Blixa Aguerreberry

Graphic LeadLondon, United Kingdom
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Pip Jamieson
Will Edgecombe
Jazmin Zyila
Blixa Aguerreberry
Available

Blixa Aguerreberry

Graphic LeadLondon, United Kingdom
About me
I am a Digital Designer/Marketer which focuses predominantly on striving for a progressive impact in the entertainment industry. I have formed a strong eye for detail while focusing on visual engaging content and developing a tangible skill set that I have transferred into various work experiences in Marketing, UI/UX Design, Graphic Design and Event Organisation. These experiences have allowed me to enjoy the ability to communicate with people constructively, work in a team, express creativity and execute projects to a high standard. I approach every situation with a positive and open-minded attitude through a confident and outgoing personality, which allows me to flourish in environments where interaction and communication with co-workers and potential clients are key.
Projects credited in
  • Patterns Q1 2020
    Patterns Q1 2020The final full quarter of events that I worked on at Patterns in Brighton. Working alongside the venue’s live events booker, programming assistant and promoters, together we collaborated to put together one of the most comprehensive, diverse and all-encompassing seasons at the venue yet. The three months feature Brighton debuts from the likes of Logic1000, Teki Latex (not featured in the below image), Overmono (Live), re:ni, Dr. Banana and more. As well as returning slots from Jayda G, Mall Gr
  • POLAR STUDIO LATES: Sally C
    POLAR STUDIO LATES: Sally CPromotional line-up edit for POLARs latest event in the Studio Late series.
Work history
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    Co-FounderPOLAR
    Brighton, United KingdomFull Time
    Alongside my degree, I run and founded a music events collective called POLAR in Brighton. The project provided a platform for local up and coming underground DJs to perform at clubs and unique spaces around Brighton. As a team, we always looked into being more creative with our use of space and environment for our events, which has led us to develop a string of pop-up events in the past, taking place in the weird nooks and wonderful crannies Brighton has to offer. From barbers to burger bars, vintage stores to delis, if we can squeeze a sound system in it, we've been there and certainly left our mark. Predominantly amongst the team, I am in charge of the brand's design/imagery, artist/venue bookings and on-the-day event management. Throughout the project, I and the rest of the team have always prided ourselves of securing strong connections with well-established venues and gained recognition from established entities within the music industry.
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    UX/UI DesignZebra Technologies
     - London, United KingdomInternship
    For my industrial placement year, I worked as a User Experience Designer for Zebra Technologies. As a valuable member of the design team, I was involved in a range of projects which required close planning, organising meetings and clear communication throughout. I was mostly involved in the development and iteration of the UI of Zebra’s apps, webpage and products. This allowed me to develop an acute sensitivity to the finer details and an ongoing awareness of the brand's identity, by maintaining consistent quality throughout the designs. The nature of UX has also increased my awareness of how a user interacts with the design. I now carry this thought process forward into any task or project, where the customer’s or user’s needs are the main priority.
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Skills
  • Digital Design
  • UX Design
  • UI Design
  • Product Design
  • Marketing Strategy
  • Photoshop
  • Sketch
  • Project Management
  • Abobe Illustrator
  • Event Branding
Education
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    T
    Product Design EngineeringThe University of Brighton
    Brighton, United Kingdom
    This broad design course allowed me to explore the theory and practice behind product design. Working through a series of projects, I learned the process of creating valuable ideas for people, while studying the latest human-centred design methods. Each year of the course was centred on four core themes – product research, product ideation, product development and product launch – in which you take a product from concept to completion. Working in this way allowed me to gain practical experience in product design while building a large creative skill set and enhancing my design thought process year on year.