Callum Harwood

Callum Harwood

3D ArtistLondon, United Kingdom
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Matt Willey
Micaela McLucas
Simon Kuhn
Callum Harwood

Callum Harwood

3D ArtistLondon, United Kingdom
About me
I am a 3D artist currently looking for Junior or running positions in the Animation or Games industry. More about me and my work including my CV can be found on my website callumharwood3d.co.uk.
Projects
  • Showreel 2017
    Showreel 2017My new showreel for 2017. Enjoy! I am a 3D artist based in London. Check out more of my work at callumharwood3d.co.uk/ Predominantly done in Maya, with some Softimage and After Effects work. Renderers used are Mental Ray and Arnold.
  • "Marius for VR" for Granola Studios
    "Marius for VR" for Granola Studios
  • Climb
    Climb
  • Floating Islands
    Floating Islands
  • String Theory
    String TheoryMy graduation film, String Theory. A playful short story about an alternative creation of the universe. (Featured in the Funny Cat online film festival short film category http://fcfest.com/films_short.html )
  • Happiness Cake
    Happiness CakeThis project was an animation created for the ITV "How to be Happy" week in January 2015. Used as a visual aid, each slice of the cake had a different topic on the side relating to a different aspect of what can help make a person happy. A slice of the cake and the relevant topic was shown each day for a week and discussed by the studio.
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Work history
    F
    F
    3D ArtistFreelance
     - Freelance
    3D Modeler and Texture artist
     - Freelance
    Marius for VR Recently I worked on a VR project “Marius for VR” In this project I was the lead 3D artist and had to create a library environment for the player to explore. Initially I was given one piece of concept art and had to use this to identify all the props in the library before modelling and texturing them before passing them back to the main team to implement in Unreal engine. The next part of the project I was given a short storyboard and preceded to create the props that the player would be interacting with, such as an old library globe, a hoverboard a pen and a diary. Alongside this I worked with the character designer to create the guide for the player a magical rabbit librarian named Marius which I later modelled and textured, adjusting the model and textures as the concept artist worked on his designs.
Skills
  • Modelling
  • 3D Computer Animation
  • Art Direction
  • Compositing
  • Character Developer
  • Animation
  • Object Animation
  • After Effects
  • Maya
  • Photoshop
  • Mudbox
  • Digital Painting
  • 3D Unwrapping and Texturing
  • 3D Animator Generalist
  • Drawing and Design
Education
    BA(Hons) Animation
     - 
    Animation