About me
Passionate problem-solver with a strong background in creative technology. Driven by innovation, I've honed my skills working with industry leaders and building groundbreaking solutions. My expertise lies in animation and rendering, and I'm proud to have developed my own facial mocap helmet.
With a decade and a half of experience in live events and gallery exhibitions, I bring a unique blend of technical know-how and creative vision. Outside of work, I'm a dedicated gamer, music enthusiast, and aspiring photographer. Always eager to learn and collaborate, I'm excited to connect with like-minded professionals and contribute to the future of creative technology.
Projects
- SUUM Studio Announces Groundbreaking Investment for Music Industry Innovation!We're thrilled to announce a significant investment from Innovate UK following our success in the Creative Catalyst competition! This funding will fuel the development of a revolutionary software concept: a 3D digital social space specifically designed for music professionals to deepen fan engagement and unlock new revenue streams. This isn't just about connecting online, it's about redefining music interaction in the digital world! Our platform fosters genuine connections and enhances the fa
Work history
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Technical DirectorSUUM.studio
Glasgow, United KingdomFull Time
Client facing experience, from concept meetings to account management and project delivery.
Technical expertise of current technologies and workflows with the ability to embrace future trends
8+ years experience of designing for print and digital
Working in brand identity and articulation, graphics for marketing, PR, merchandise, web design, social media, motion graphics.
7+ years of experience working in 3d, CGI, VFX, Animation and Motion Graphics industry as a multidisciplinary 3d artist with extensive experience in texturing, modeling, photogrammetry, lighting, cinematography, environment design, character creation, rigging, simulations and animation pipelines.
Advanced user of Photoshop, Illustrator, InDesign, After Effects, Premier, Blender, Ableton and Audition.
Being able to see how a design concept can expand and adapt to different media and materials.
Skills
- Adobe Indesign
- Adobe Illustrator
- Adobe Photoshop
- Adobe After Effects
- Adobe Premiere Pro
- Blender
- Blender 3D
- Blender Cycles
- Texturing
- Character Rigging
- Concept Artist
- Vray Lighting
- Lighting
- 3D Modeling
- Character Modelling
- Animation Directing
- Animation Direction
- Animation Production
- Animation VFX
- 3D Animation
- Character Animation
- 3D Computer Animation
- 3D Computer VFX
- 3D Conceptualization
- 3D Creative
- 3D Design
- 3D Generalist
- 3D Packaging
- Enviromental Design
- Environmental Art
Education
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Graphic DesignCity of Glasgow College
Glasgow, United Kingdom
Focused on Animation
Became an Animator