Chris Szkoda

Game Designer

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  • LevelMid Level
  • LocationBiggin Hill, Westerham, United Kingdom
  • AvailabilityLocked Pro Plan feature
  • ProfessionsAnimator - Artist - Game Designer


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  • video games, science fiction, pop surrealism, Art, artists, gallery, Exhibition, science, computer games, computer arts

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About me

I am a graduated student from studying masters in Interactive Digital Media at Ravensbourne. During the course I explored the insight of innovating ideas and producing collaboration work in a mix of art and programming. I am a passionate game developer and understand programming in C++, and developing in game engines. I have produced work for commissions such as the NHS, and Independent Game Clients while I have studied BA Animation at Ravensbourne. During the master course, I had been learning how to create ideas, understanding businesses and leading a team as a creative director/producer. I had been practising, C#, and Blueprint on Unity 5 and Unreal Engine 4 to understand the process of game designing. The 3D programs I use is 3ds Max, Maya and Zbrush to work on my interactive game projects, and to work on VR Projects.


  • Modelling
  • 3D Computer Animation
  • 3D Computer VFX
  • Matte Painting
  • Animation
  • Object Animation
  • Rigging
  • Environment
  • After Effects
  • Photoshop
  • Rigging and Animation

Work history


Work Experience

City Guild Kineo

Jul 2016 - Jul 2016
  • Brighton, UK
  • Full Time
  • To gain insights of how elearning websites was designed by Kineo, and meeting with different departments such as Graphics, Quality Assurance, and Marketing. I also given the art direction role to work on a prototype as to innovate a new system to make art direction easier when showing clients some work.


Video Editor

South End On Sea Council

Jan 2016 - Jun 2016
  • Freelance
  • I had worked on a NHS video project called Staying Steady as an editor for the NHS Boss of Southend-on-Sea.


Freelance Rigger Artist


Sep 2014 - Oct 2015
  • Freelance
  • I was a freelance rigger to work on rigging characters for indie games.



MA Interactive Digital Media


Sep 2015 - Sep 2016
  • London, UK
  • MA/MSc Interactive Digital Media is a vibrant, interdisciplinary, collaborative and challenging postgraduate pathway focusing on the practical and theoretical study of interactivity in digital media production; and strives to create designers with the potential to innovate and influence interaction design practice who can realise relevant and elegant design proposals with commercial potential.


BA(Hons) Animation


Oct 2012 - Jun 2015
  • I had studied the animation course about modelling, animating, and learning CGI work for VFX and games.



Stationers Postgraduate Bursary

Worshipful Company of the Stationers

  • Awarded a Postgraduate bursary to support my Masters Arts in Interactive Digital Media, and to receive a 3 years Stationer membership as the Freeman of the company.


Systra Paris Fencing Team Competition Bronze


  • This was a team match to compete at the fencing competition at Paris, and it was fun experience to help Ravensbourne to win third place.


British Library Price Money

British Library

  • It was to make an animation promo for the book "The Management".