I am a London-based multidisciplinary artist creating works for both the physical and digital world. I graduated from Parsons School of Design with a Bachelor of Fine Arts in Fashion Design and a focus on sculpture in relation to the human body. As an artist, I am always searching for mediums to create something bizarre and new. This maverick approach to creation has enabled me to be selected to work alongside visionary creatives such as Björk.
In the pursuit of innovation, I began to learn about 3D tools and 3d printing. Over the course of hundreds of hours of independent learning, I taught myself an array of 3d programs including Rhino 3d, Zbrush, Cinema 4d, Octane, and After Effects. I have extensive work experience developing 3D work for both digital and physical spaces. My clients range from musicians seeking animated social media assets to fashion brands seeking measurement-specific 3D models for 3D printing.
Work history
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2D Animatorsaltyco
London, United KingdomFreelance
- Prepared Illustrator vector files for 2D animation in after effects.
- Developed 2D animations depicting elements of the company’s process to create planet-positive textiles using after effects.
3D ArtistThe Forge Photographic Services Ltd
- London, United KingdomFull Time
- Built replicas of products using hard surface modeling in Cinema 4d.
- Developed complex PBR materials using node-based workflow in Arnold.
- Created CGI labels from Illustrator and PSD files in Arnold.
- Composited 3D elements into live footage using After Effects.
- Carried out motion edits and clean-up using After Effects.
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